This is my final submission for Pwnisher's Kinetic Rush CG challenge. The scene was created in UE5 using custom and Megascan assets, (the giant character is mine and other is free asset in UE Store). I utilized programs like Zbrush, Maya, Substance, and CC4. This project marks my first full scene, and I wasted no time starting the second one. The experience was incredibly enjoyable, and I'm grateful for the support from the community.